Friday, 12 September 2014

VlSI Training Institutes in Hyderabad





            Now days everybody wants to hold the technology in the hands with a size of the palm this evolution is possible only with VLSI technology, day by day devices are getting more compact and more operations are done on single devices these devices are made up of INTEGRATED CIRCUITS. Silicon material is used to manufacture these integrated circuits. In this world where ever we see we can find integrated circuits. Nobody can stop this fast growing technology of integrated circuits called as VLSI TECHNOLOGY. 

            Every person should know what is VLSI TECHNOLOGY and how these integrated circuits are made, and we need to think why only silicon is used for making integrated circuits?, how it is possible to integrated billions of transistors on a small single silicon slice... like this a lot of un imaginable question will raise when u start looking for learning VLSI TECHNOLOGY.

            Whatever you learn about VLSI in academics is not sufficient to understand the VLSI TECHNOLOGY related to the industries. To get a clear picture of VLSI you need to get training in VLSI by some professional developers, As we know Hyderabad is one of the land of Knowledge and opportunities especially VLSI. Hyderabad has so many training organizations for VLSI. VLSI training in Hyderabad has a greater impact on lot of industries as well as best career growth who chose to get training in VLSI TECHNOLOGY in Hyderabad  


Embedded Systems Training Institute in Hyderabad


An embedded system can be defined as a computer system designed to perform specific functions. Embedded systems are very specific, and built to handle a particular task. The processing cores like micro controllers are crucial for the working of any Embedded System.

Nano Scientific Research Centre offers 4 months course as well as advance course on Embedded Systems to B.Tech and M.Tech students. 

Embedded System training includes,

·        RTOS
·        Embedded Linux Kernel
·        Device Drivers
·        Boot Loader
·        Firmware Design
·        Micro controller like 8051, ARM7, ARM9
·        Interfacing the devices with micro controllers
·        UART
·        I2C, SPI protocols

This course provides industry oriented training and real time exposure to the students. This course sensitizes the student about the issues involved in designing and developing an embedded system with a given requirement specifications. So our course equips you with the advanced knowledge and skills to work in all aspects of this area.

After completion of the course students will get
·        The knowledge of how Embedded Systems are evaluated, developed, implemented and integrated with other systems.
·        The writing programs for the embedded systems in Embedded C language.
·        How to interface the devices to the micro controllers.
·        Hands on experience on different live projects on Embedded Systems.


Friday, 5 September 2014

Linux Device Drivers Training Institute in Hyderabad - Nanocdac.com


NanoCdac Providing linux administration training in Hyderabad. Training includes Linux Internals and Device Drivers,Real -Time Operating System (RTLinux) Programming,Linux System programming,Linux Device Drivers Programming.Our aim is to quality training to the students and professionals Call Us-040 -23754144,+91- 9640648777

Thursday, 4 September 2014

Matlab course training in Hyderabad - Nanocdac.com

Searching for the best DSP MATLAB training institutes in Hyderabad-NanoCdac is Leading MATLAB training Institute in Hyderabad and Nagpur. Register now for new batches Call Us-040 -23754144,+91- 9640648777

Wednesday, 3 September 2014

Embedded Systems Training Institute in Hyderabad - nanocdac.com

We are the Best Embedded Systems Training Institute in Hyderabad, Want to learn Advanced Courses like Vector Embedded Systems, DSP and VLSI Embedded Systems. Register now for new batches Call Us-040 -23754144,+91- 9640648777

Tuesday, 2 September 2014

Tuesday, 26 August 2014

ARM7 processor family (embedded processor family) - Nanocdac



The ARM7 processor family has been introduced in 1994, and has helped establish ARM as the architecture of choice in the digital world. Over the years, more than 10 billion ARM7 processor family-based devices have powered a wide variety of cost and power-sensitive applications.

While the ARM7 processor family continues to be used today for simple 32-bit devices, newer embedded designs are increasingly making use of latest ARM processors such as the Cortex™-M0 and Cortex-M3 processors, both of which offer significant technical enhancements over the ARM7 family.
Design migration from the ARM7
The ARM7 family is the world's most widely used 32-bit embedded processor family, with more than 170 silicon licensees and over 10 Billion units shipped since its introduction in 1994.
While the ARM7 processor family continues to be used today for simple 32-bit devices, newer digital designs are increasingly making use of the newer, more powerful and feature-rich ARM processors which offer significant technical enhancements over the ARM7 family.
System designers wishing to upgrade from ARM7 benefit from a robust ARM processor roadmap providing multiple upgrade options, including the latest Cortex processors.
In most cases migration is straightforward, and brings significant benefits in PPA, features and efficiency.


The table below presents the most common upward migration paths for adapting current ARM7 based designs for the next generation.
Current processor
Upgrade driver
Alternative ARM processors
Benefits of upgrading
ARM7TDMI-S
Application upgrade
ARM926EJ-S, ARM968E-S, Cortex-A Series
  • Higher performance
  • More features
Cortex-R Series
  • Better determinism for real-time processing
  • Higher performance
  • More features
Socket upgrade
Cortex-M0
  • 1/3rd the silicon area
  • 3x power savings
  • Flexible, powerful and fully deterministic interrupt handling
  • Higher code density
  • Simplified software development
Cortex-M3
  • Higher performance
  • Superior efficiency and flexibility
  • Flexible, powerful and fully deterministic interrupt handling
  • Low power modes
  • Higher code density
  • Simplified software development
ARM7EJ-S
Application upgrade
ARM926EJ-S
  • Higher performance
  • More features

Thursday, 21 August 2014

Types of touch screen technology - Nanocdac



A touch screen is a computer display screen that is also an input device. The screens are sensitive to pressure; a user interacts with the computer by touching pictures or words on the screen.

Types of touch screen technology:

Resistive

A resistive touch screen panel is composed of several layers, the most important of which are two thin, electrically conductive layers separated by a narrow gap. When an object, such as a finger, presses down on a point on the panel's outer surface the two metallic layers become connected at that point: the panel then behaves as a pair of voltage dividers with connected outputs. This causes a change in the electrical current, which is registered as a touch event and sent to the controller for processing.

Surface acoustic wave

Surface acoustic wave (SAW) technology uses ultrasonic waves that pass over the touch screen panel. When the panel is touched, a portion of the wave is absorbed. This change in the ultrasonic waves registers the position of the touch event and sends this information to the controller for processing. Surface wave touch screen panels can be damaged by outside elements. Contaminants on the surface can also interfere with the functionality of the touch screen.

Capacitive

Capacitive touch screen of a mobile phone

A capacitive touch screen panel is one which consists of an insulator such as glass, coated with a transparent conductor such as indium tin oxide (ITO). As the human body is also a conductor, touching the surface of the screen results in a distortion of the screen's electrostatic field, measurable as a change in capacitance. Different technologies may be used to determine the location of the touch. The location is then sent to the controller for processing.

Surface capacitance

In this basic technology, only one side of the insulator is coated with a conductive layer. A small voltage is applied to the layer, resulting in a uniform electrostatic field. When a conductor, such as a human finger, touches the uncoated surface, a capacitor is dynamically formed. The sensor's controller can determine the location of the touch indirectly from the change in the capacitance as measured from the four corners of the panel. As it has no moving parts, it is moderately durable but has limited resolution, is prone to false signals from parasitic capacitive coupling, and needs calibration during manufacture. It is therefore most often used in simple applications such as industrial controls and kiosks.

Projected capacitance

Projected Capacitive Touch (PCT) technology is a capacitive technology which permits more accurate and flexible operation, by etching the conductive layer. An X-Y grid is formed either by etching a single layer to form a grid pattern of electrodes, or by etching two separate, perpendicular layers of conductive material with parallel lines or tracks to form the grid (comparable to the pixel grid found in many LCD displays).

The greater resolution of PCT allows operation without direct contact, so the conducting layers can be coated with further protective insulating layers, and operates even under screen protectors, or behind weather and vandal-proof glass. Due to the top layer of a PCT being glass, PCT is a more robust solution versus resistive touch technology. Depending on the implementation, an active or passive stylus can be used instead of or in addition to a finger. This is common with point of sale devices that require signature capture. Gloved fingers may or may not be sensed, depending on the implementation and gain settings. Conductive smudges and similar interference on the panel surface can interfere with the performance. Such conductive smudges come mostly from sticky or sweaty finger tips, especially in high humidity environments. Collected dust, which adheres to the screen due to the moisture from finger tips, can also be a problem. There are two types of PCT: Self Capacitance and Mutual Capacitance.

Mutual Capacitance

In mutual capacitive sensors, there is a capacitor at every intersection of each row and each column. A 12-by-16 array, for example, would have 192 independent capacitors. A voltage is applied to the rows or columns. Bringing a finger or conductive stylus close to the surface of the sensor changes the local electrostatic field which reduces the mutual capacitance. The capacitance change at every individual point on the grid can be measured to accurately determine the touch location by measuring the voltage in the other axis. Mutual capacitance allows multi-touch operation where multiple fingers, palms or stylus can be accurately tracked at the same time.

Self Capacitance

Self capacitance sensors can have the same X-Y grid as mutual capacitance sensors, but the columns and rows operate independently. With self capacitance, the capacitive load of a finger is measured on each column or row electrode by a current meter. This method produces a stronger signal than mutual capacitance, but it is unable to resolve accurately more than one finger, which results in "ghosting", or misplaced location sensing.

Infrared

An infrared touch screen uses an array of X-Y infrared LED and photo detector pairs around the edges of the screen to detect a disruption in the pattern of LED beams. These LED beams cross each other in vertical and horizontal patterns. This helps the sensors pick up the exact location of the touch. A major benefit of such a system is that it can detect essentially any input including a finger, gloved finger, stylus or pen. It is generally used in outdoor applications and point-of-sale systems which can't rely on a conductor (such as a bare finger) to activate the touch screen. Unlike capacitive touch screens, infrared touch screens do not require any patterning on the glass which increases durability and optical clarity of the overall system.

Optical imaging

This is a relatively modern development in touch screen technology, in which two or more image sensors are placed around the edges (mostly the corners) of the screen. Infrared back lights are placed in the camera's field of view on the other side of the screen. A touch shows up as a shadow and each pair of cameras can then be pinpointed to locate the touch or even measure the size of the touching object (see visual hull). This technology is growing in popularity, due to its scalability, versatility, and affordability, especially for larger units.

Dispersive signal technology

Introduced in 2002 by 3M, this system uses sensors to detect the mechanical energy in the glass that occurs due to a touch. Complex algorithms then interpret this information and provide the actual location of the touch. The technology claims to be unaffected by dust and other outside elements, including scratches. Since there is no need for additional elements on screen, it also claims to provide excellent optical clarity. Also, since mechanical vibrations are used to detect a touch event, any object can be used to generate these events, including fingers and stylus. A downside is that after the initial touch the system cannot detect a motionless finger.

Acoustic pulse recognition

This system, introduced by Tyco International's Elo division in 2006, uses piezoelectric transducers located at various positions around the screen to turn the mechanical energy of a touch (vibration) into an electronic signal. The screen hardware then uses an algorithm to determine the location of the touch based on the transducer signals. The touch screen itself is made of ordinary glass, giving it good durability and optical clarity. It is usually able to function with scratches and dust on the screen with good accuracy. The technology is also well suited to displays that are physically larger. As with the Dispersive Signal Technology system, after the initial touch, a motionless finger cannot be detected. However, for the same reason, the touch recognition is not disrupted by any resting objects.

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